![]() ![]() Either this, or some kind of in game "cheat sheet" would do the same job, so a certain mechanic can be brushed up on and checked by a player. Basically, don't force players to first click this then that, have it so parts of it can be skipped if necessary.Īlso, have an option to re-enable it, in case someone skips through a new mechanic accidentally - it would be a small change, but in games in the past when I have accidentally skipped an important part of the tutorial and have had no way to go back and learn what I have missed - it would help avoid a frustrating experience. I will post here what I mentioned in the chat on Wednesday (during the roundtable) - The tutorial needs to be variable, so that veterans like me can skip the parts of it that are very similar to previous Anno games, and newbies can still be eased into the game and be comfortable with its controls and concepts.
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